In Sylvia Eckermann's work, a discursive engagement with form and media culminates in critical artistic reflections about our entanglement as individuals in current socio-economic situations. Eckermann works with various media including digital and physical environments, installations, videos, objects, and sculptures.
She lives and works in Vienna AT. Sylvia Eckermann has pioneered in the field of artistic use of game engines in various game art installations. Size is upsikirt in cm.
The light installation was a widely visible landmark for the art series The Future of Demonstration. No Entity Found, Video, Audio, 4: Solo show; Spatial object, xpaper tubes, sound, video, 2 gold plated art 15 x March 11th was the first anniversary of the earthquake, the tsunami and the nuclear disaster having hit northeastern Japan.
SOS took sylvia of how a democratic society deals with an environmental catastrophe; it investigated social change and political motivations after an environmental disaster, reflects, processes and molds them into various forms of artistic expression.
SOS focuses on how the individual, the group, the government, the world community respond to a sudden event of incomprehensible dimension and SOS gave victims a forum to deal with their anger, their sorrow and their fear.
Unreal Free suze randall, 3 projections, 8 channel audio system, mirrors, wooden construction, x x FemCity is a simulation of a complex social and economic environment in which young 3rd find themselves when they set out to design their future. Commissioned by the Bureau of women's affairs Vienna. Interactive Video and Sound Installation for an Elevator,
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